Resume

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zhandarovich@icloud.com

Education

Moscow Architectural Institute
(State Academy)

2007-2009
Industrial and Product Design

Moscow Engineering
Physics Institute

2003 - 2008
Master’s degree
Computer Programming

Extra Curricular

IBM Learning Academy
Be Equal Ambassador
Enterprise Design Thinking Practitioner

Motion Design school
Animation Fundamentals course

SJSU
Business Communication Course

Work Experience

Snowflake - Design Lead

Jun 2024 - Now
AI&ML Projects, Including Snowflake Intelligence

Leading design strategy for AI & ML products, collaborating with CEO on the development of Snowflake Intelligence, presented at the latest company-wide conference, which received significant market attention.

Tesla - Lead Product Designer

Jan 2021 - Apr 2024
Consumer and Enterprise Experience

  • Supported and grew a design team that was responsible for the global order experience, driving a 70% increase in inventory orders through a vehicle catalog redesign

  • Established and led design critique and review processes for enterprise designers, enhancing collaboration, quality, and alignment across the organization

  • Led the end-to-end design of the Business Fleet Platform onboarding 304K vehicles within the first two quarters

  • Led design for enterprise Data Analytics and FinTech platforms, streamlining operations and unifying tools into TeslaOS ecosystem

  • Drove the development of an enterprise design system, enabling consistent and high-quality design delivery across Tesla platforms


IBM Cloud, Data and AI - Sr. Product Designer

Jun 2019 - Jan 2021
Enterprise web

Led the design of an enterprise tool in collaboration with business and engineering teams, empowering business users to easily train machine learning models. Tool actively used by thousands across US banks and financial institutions.

Apple - Sr. UX designer

Aug 2016 - Jun 2019
iOS and MacOS apps

  • Created iOS and macOS tools for Apple’s machine learning team

  • Designed experiences for Apple Park software eco-system, streamlining daily activities for thousands of employees and visitors

HopTrip - Sr. Product Designer

Aug 2015 - Aug 2016
IOS app

I was involved in product development product on early stage. Made research, worked on wireframes and mockups, made prototypes and tested them with potential users.

Froggy Proggy - UI/UX designer

Mar 2014 - Aug 2015
Game design

I worked as solo designer, created all user flows and visual elements, including
characters and animation. Tested with kids to refine the user experience. The game was launched in 2014 at AppStore and was in top100 paid games in several countries.

FlippingBook - UI/UX designer

Feb 2012 - Mar 2013
MacOs app.
I worked on the project from scratch. I was responsible for creating wireframes and initial mockups, final visual design elements, and interactions. Supported the dev team through implementation, collected feedback from users to improve the app.

Earlier I worked as a Graphic Designer in companies like RolandBerger, RedCube, Picomatic.